Showing posts with label watchlist. Show all posts
Showing posts with label watchlist. Show all posts

Sunday, 1 December 2013

miscellaneous: Robinson Crusoe, buying games, format for gamenight, etc

Robinson Crusoe volcano scenario (#4)

I recently taught Han Robinson Crusoe. We beat the first scenario quite easily, both still in good health and with the bonfire all ready even before Round 10 when the ship sailed by. I have played the second scenario, so we decided to be adventurous and went straight to Scenario 4. This scenario only has 8 rounds, and from the 4th round onwards some spaces will be covered by lava from the erupting volcano, forcing you to keep moving camp (or die). To win, you need to discover a number of temples (represented by the totem poles on some of the terrain tiles) and do Exploration on them, drawing a certain number of Mystery cards (which can be treasures, traps or beasts). The damning thing is in this scenario where you desperately need to Explore (so that you can keep moving camp to avoid the lava as well as to find temples and explore them), the Explore action costs an extra pawn.

Han and I should have died in Round 5. We had forgotten about the lava, and our camp was overrun. We decided to cheat. We undid half a round to the end of Round 4 where we should have remembered to move camp, and continued from there. We eventually won, but it was quite close. We were both sick and badly wounded. We had barely enough actions to complete all the required Exploration. We were lucky with the final temple exploration. We only had one beast card. The other four were all treasures.

I find that for each scenario in Robinson Crusoe you really need to go in with a plan, knowing clearly how you should prioritise your actions. Some characters seem to be better suited for some scenarios. I can't say for sure yet, but it's my gut feel. I still feel the Carpenter is the overall best character, because it is important to build tools and shelter. The Explorer is useful in Scenario 4 because of the amount of exploring you need to do. The characters are important not only for their special abilities, but also for their unique invention. Having certain inventions available in a game can be quite useful.

Milsims in Melbourne

I didn't visit them. I was in Melbourne for a short holiday (all holidays are too short). Han, who had worked in Geelong (near Melbourne) for a year, recommended visiting the local game store Milsims. I visited their website, and found some very good deals in the sales section, e.g. Axis and Allies 1941, the simpler version of global Axis & Allies. If I were a completist, buying this would be a no-brainer. But I don't really need this game. If I feel like playing global Axis & Allies I'd prefer to play the Anniversary edition. So I congratulate myself - I didn't buy just because there was a discount, and I didn't buy just because it was convenient. Well done in controlling the impulse buy.

I'm sure I would have enjoyed visiting the shop. They do seem to have a huge catalogue. Just visiting and browsing and seeing so many games on the shelves would have given me a natural high, even if I don't buy anything. I checked my (quite modest) watchlist against their catalogue, in particular for games that I can't easily find in Malaysia. Their Second World War at Sea: Coral Sea was temporarily out of stock. If it were in stock, my determination would be a little shaky. I tell myself I don't need more games now, because currently there are many games in my collection that I am keen to play but am not playing enough. I shouldn't worsen this situation. This is probably why none of the recent Essen games rang the "must buy" bell for me.

The quota

I'm not going to hit the 18 games quota in 2013. I'm at 14 now (and three of them are Android: Netrunner expansions). Should I reduce this quota to 12 new games, i.e. one per month? I have been thinking about getting Cavum if I have quota left, but now that Allen has bought it, maybe I don't need to. Now I'm eyeing Clash of Cultures, which I have played once and quite like.

Monthly focus

This is one viable way to enjoy the boardgaming hobby:

  • Limit yourself to buying (or opening) one new game per month. Make that your game of the month. Play it more. Explore it in depth. Play other games too, but allocate enough time to fully appreciate that new game.
  • Sell games that you are not keen to revisit or are unlikely to revisit.
  • Keep the collection to a size where you expect to play every game at least once a year.

I know I won't be able to do this, but no harm theorising right? I know I probably won't be able to maintain any rigid discipline about one game per month, but at the moment I do have a handful of games on my hotlist that I hope to play more of and to learn the intricacies of. So it's not something I have to try hard to do, it's just that I won't be precisely keeping count. Selling games will be more challenging. Some games I keep for the nostalgia. Some I keep for "insurance" - maybe I will find time to play it one day, or it will be handy when I have a party at home (and I haven't organised any for at least two years). The hardest bit (close to impossible) is ensuring every game gets played at least once a year. I wrote a simple Excel macro which lists down for me games in my collection rated 8 or above which I have not played for more than a year. I, um... don't use it very often nowadays. It's too embarrassing.

A series of medium-weight games

I find that when I plan for a game session, the default mode is almost always to plan around one heavy main course, and maybe one more optional medium or short game, depending on how much time is left. I wonder whether it is because (a) nowadays many games tend to be more complex? or (b) the games I tend to like now are more complex? Why not plan 3 or 4 medium-weight games, each around 45min to 1hr long? I realise I have developed a blind spot for these medium-weight games, which are mostly Eurogames. They tend to get lumped into the category of "games you don't schedule game night around", a.k.a. "not a main course game". Or "filler". I should plan to play Metropolys again.

2 Nov 2013. Chen Rui wanted to play a game. I think she wanted to play Monopoly, but I wasn't keen on it at all, so I tried to persuade her to play something else. Eventually she picked Keltis, which I had not expected at all. She has never been particularly interested in it. I don't know why she picked it. I'm just glad I don't have to play Monopoly. Her hands are still small so she always struggles when there are many cards to hold.

She actually did quite well in this game! In the end she only lost by four points. Once she saw the final score, she quickly put her score marker (brown) on ahead of mine and declared that she had won.

Friday, 29 April 2011

buying habits

I set myself a quota of gaining no more than 20 games every year. "Gaining" includes buying, receiving games as gifts, home-manufacturing games. I don't remember when I came up with this quota, maybe about 2 - 3 years ago, but I know I have not met my target for the past three years. However having a target does help to keep me in check somewhat.

Let's go through again the list of mantras that I came up with to dissuade myself from buying games:

  1. You don't need to own every game that you like.
  2. You don't need to play every good game.
  3. You need to play more of the good games that you own.
  4. Wait until your interest wanes.
  5. Don't impulse buy.
  6. Will you play the game more than 5 (or 10) times?

So far in 2011, I have been a good boy and have only bought 2 new games, A la Carte and Endeavor. I know I will definitely buy the upcoming Race for the Galaxy Alien Artifact expansion. That makes 3. So I think I will finally achieve my goal this year. In fact I think I was close last year. Quite a number of games were bought for my children, some that could already be played, some to be played when they are older - Viva Topo!, 10 Days in Asia, FITS, Ubongo. ColorMonster was a review copy. Wizard was a gift because I helped with the rules translation to Malay. Funny Friends and Planet Steam were rewards for translation work. There weren't many games in my friend's inventory that I was interested in, so I picked these two which I had some mild interest in. I probably wouldn't have bought these two games myself.

A la Carte

I play most frequently with Han and Allen, both of whom also buy games. We still have a long list of games not yet played, so there is no shortage of new games to play. We have also been doing some repeat plays, which promoted longevity of games, and also let us enjoy and appreciate these games more (this is the Game of the Month concept). E.g. 4 plays of Sid Meier's Civilization, 3 plays of Merchants and Marauders, 2 plays of Liberte. Our tastes in games overlap, so sometimes they buy games that I am interested in, and I try-before-buy, and buy only if I really like them that much that I feel the need to own a copy.

Allen and Han. We were playing Wars of the Roses: Lancaster vs York.

With a long list of new games waiting to be played, I feel no urgency to buy games. Also, I find that it is harder and harder to come across new games that captivate me. Not that there are no or few good games among them, just that I feel quite contented with games I own and games I have access to. At the moment I'm just keen to try 7 Wonders and Dominant Species (and Allen has already ordered the latter).

I have enjoyed the recent repeat plays of games. They allowed us to explore the games in depth. Familiarity with the games also meant we could play very quickly. The games were intense, because the decisions to time ratio was high.

Sometimes I have less urge to try new games, and I yearn to bring out some older games (Samurai Swords anyone?). I still have not learnt the strategies in Euphrates and Tigris.

So I tell myself it's OK to miss some good, or even excellent games. Antiquity is a game that I think I will like a lot. But it's very expensive. But then there are just too many good games out there, and one should not try to own or even play all of them.

I am also cutting down on buying expansions to games that I like, because I don't play the base games or expansions that I already own that much. E.g. Grand Hameau expansion to Le Havre, Gamers' Deck expansion to Agricola, the many Power Grid expansions, Age of Steam expansions, Innovation expansion. The base games plus expansions that I already own are already more than enough for me, based on the frequency that I'm playing these games.

Power Grid, a game a like a lot but have not played for soooo long. The recent tournament organised by Jeff (boardgamecafe.net) made me itch to play again. I'm not a tournament person, so despite following the session reports loyally I didn't sign-up for any of the qualifiers.

One game that I have some interest in but will likely not buy is The Resistance. It's a Werewolf-like game, with undercover traitors among the players attempting to secretly sabotage the group's missions. One important difference is noone gets eliminated during the game. This game is only suitable for a big group, and I rarely have that.

I consider myself a lucky gamer. I have regular game sessions. I don't lack games that I'm keen to play. I don't really need to buy many new games, so I shall be very selective and limit myself to buying those that, as a figure of speech, I feel I can't live without.

Thursday, 24 December 2009

buying games

Self-control when buying games is a recurring theme at my blog. I keep telling myself about this, and despite some successes in curbing my buying habit, I still feel I could have done better. Now that the year end is approaching, I start looking at all the stats about my boardgame hobby that I have been meticulously recording. I had set a loose target of buying no more than 20 games a year. I am at 19 now (not counting 2 self-made games), so I'll meet this target if I can hold off buying any more games until end of this month. I do have some games on my definite-buy list now, e.g. Agricola: Farmers of the Moor, Axis & Allies Pacific 1940, but I can hold off for a while.

Here's a list of things I need to remind myself of. Maybe this will be helpful to you too.

  1. You don't need to own every game that you like. If a friend has it, play his/her copy, or borrow it if you really feel like playing the game. I am working on convincing myself I don't need to buy Dungeon Lords ...
  2. You don't need to play every good game. So what if you don't have the opportunity to play one particular game that you think you will love? Don't you already have lots of other games that you love that you're not playing much? So...
  3. You need to play more of the good games that you own. For me, games like Die Macher, Power Grid.
  4. Wait until your interest wanes. Procrastinate. When you hear of a certain new game, you can get very excited about it. Put it on your watchlist. Let it cool for 6 months. If 6 months later you still feel hot for it, then go for it. The wait will also allow you to read more reviews. Early reviews tend to be positive.
  5. Don't impulse buy. "Don't marry a person you can live with. Marry a person you can't live without". Something like that.

Here are my 2009 purchases and what I feel about them:

Happy
  1. Le Havre - (11 plays) I like it a lot, almost as much as Agricola. I wonder why I haven't played this more. Somehow it didn't have an addiction period or hot game period like Agricola did. Maybe it's the number of cards in Agricola.
  2. Axis & Allies anniversary edition - (2 plays, but both PBEM games and not using my physical copy of the game) I have a soft spot for the Axis & Allies family. That all I need to justify this purchase.
  3. Automobile - (8 plays)
  4. Civilization - (2 plays before I bought this on eBay, 0 after) Need to find the right group and a right time (i.e. long enough). Kind of like Die Macher. This doesn't work with 2P.
  5. Keltis - (20 plays)
  6. Wasabi - (17 plays)
  7. Space Alert - (3 plays) Need to play more to have a more solid opinion. I can't even beat the Level 2 (of 3) tutorials yet. This one also needs a right group. My wife doesn't like it.
  8. Indonesia - (1 play) Want to play more. This probably needs 4 players. And 4 hours.
  9. Pandemic: On the Brink - (11 plays) Excellent value for money.
  10. Galaxy Trucker Big Expansion - (1 play before I decided to buy it, 2 after I had it) After many games of Galaxy Trucker, this expansion becomes necessary to keep the game challenging and brutal.
  11. Race for the Galaxy: Rebel vs Imperium - (18 plays) Buying this is as natural as eating rice (to a Malaysian).
Unsure
  1. Mystery Rummy: Bonnie & Clyde - (21 plays) I didn't realise I have played this many times. Good game and good addition to the Mystery Rummy family. But I don't seem to play it much now. Our default card game is Race for the Galaxy. Used to be Mystery Rummy: Jack the Ripper.
  2. Metropolys - (1 play before buying it, 6 plays after) It's quite unique. Haven't played much recently though. Well, at least it passed the 5-plays-in-1st-year-of-purchase mark.
  3. Barbarossa - (1 before, 0 after) Bought a used copy. Anticipating playing with my children when they are older.
  4. Um Reifenbreite - (1 before, 3 after) Chong Sean gave me an offer I couldn't resist. I think this is the only race game in my collection. I don't fancy race games. One good thing is I have played this (albeit with much simplified rules) with my 4-year-old daughter.
  5. Kakerlaken Poker - (1 before, 1 after, and both being 2P games, the "least good" way of playing I think) I intended to buy this piggy-backing on Chong Sean's game order, but afterwards he declined my payment and gave it to me as a gift. This is a game good for bigger groups and for non-gamers. I don't have such occasions often, so this becomes kind of an on-standby game.
  6. Rabbit Hunt - (1 before, 2 after) Interesting first game. So-so second game. Need to play more.
Unhappy
  1. Monopoly Deal - (4 plays) Impulse buy. I bought it using a gift voucher, which I should have spent on something else. The game is not bad, but nothing really draws me.
  2. A Game of Thrones LCG - (4 plays) One I wanted to like, because I love the books. I haven't given up on it yet. I don't think 4 plays is enough to confirm I don't like it.

I feel a bit better after writing this down. It seems I didn't do too bad in 2009. Hopefully in 2010 I have more in the Happy list and less in the Unsure and Unhappy lists.

My current watchlist. Not the full list, just the higher ranked ones. Darn... that's already 17 out of 20 slots for 2010. Trim trim trim.

  1. Agricola: Farmers of the Moor (buy)
  2. Axis & Allies Pacific: 1940 edition (buy)
  3. Axis & Allies Europe: 1940 edition (not out yet) (buy)
  4. Race for the Galaxy: Brink of War (not out yet) (buy)
  5. Power Grid - Factory Manager
  6. At the Gates of Loyang
  7. Campaign Manager 2008 (not out yet, I think)
  8. Dominion: Seaside (I don't have Dominion: Intrigue though)
  9. Times Square
  10. Greed, Incorporated
  11. Hansa Teutonica
  12. Twilight Struggle
  13. Homesteaders
  14. Dungeon Lords
  15. Warriors of God
  16. Carson City
  17. Power Struggle / Machtspiele

Already ordered. Oops... I'm actually already over 20.

  1. Funny Friends
  2. Planet Steam
  3. Keltis - Die Erweiterung
  4. Tales of the Arabian Nights

Friday, 29 May 2009

what do jaded gamers look forward to?

I became a hobby gamer in around 2003-2004. My addiction to www.boardgamegeek.com started at that time too. Having been buying games, reading about games and playing games so much for the past 5 years, I sometimes find myself a little jaded, a little tired of recurring themes in games, recurring game mechanics, recurring arguments and complaints at BGG, recurring inside jokes. Quite often when I read game reviews, I just skip to the conclusion paragraph. If it sounds interesting, I go back to start at the beginning. Maybe it's information overload.

Many games get published every year, and there is a lot of information on the internet about them. However I find that it is becoming rarer and rarer that a new game would interest me. Sometimes just looking at a few pictures of a game and reading a few comments of it are enough to turn me off the game. I can't even muster the will to read a review. Don't even talk about going through the rules (which many game publishers now post onto the internet - a good thing). I'm probably being completely unfair to these games, not giving them a chance at all. Games like Royal Palace, Stone Age, Diamonds Club, A Castle for all Seasons, Finca. These are all mostly getting positive reviews, but I simply can't muster much interest. I probably sound like a Euro-bashing Ameritrasher. Even with new Ameritrash games, there aren't many that interest me either, and I don't name them here because I don't even remember their names.

Being picky about games is good for my wallet. However, despite this so-called jadedness, I still have a lot of games on my watchlist, and I don't think I will be able to meet my (probably too unrealistic) target of buying only 12 games in 2009. I'm already at 10 games bought. Maybe 20 is a more realistic target. Games that interest me usually satisfy one of these conditions:

  1. ... has something unique - a mechanic, a theme, etc. Space Alert is a real-time and cooperative game. Tales of the Arabian Nights, a game where you build a story. Somehow, I don't really have a Friedemann Friese game hot on my watchlist at the moment, although he's famous for quirky themes. I do have Fauna in the lukewarm section of my watchlist, and, pardon my snobbishness, it was there before it got the Spiel des Jahres nomination.
  2. ... is an expansion of a game I like. Race for the Galaxy: Rebel vs Imperium, 2nd expansion to my most played game. Keltis expansion - the one with the alternate board. There are many spin-offs of the Keltis brand, Reiner Knizia's first SdJ-winning game. Galaxy Trucker expansion. Tribune expansion. Pandemic: On the Brink.
  3. ... is by a designer I like, and is of a type of game that I like. Automobile by Martin Wallace, which the designer himself likes a lot. However somehow his After the Flood and Waterloo do not interest me much. Le Havre by Uwe Rosenberg of Agricola fame, which I have already bought. I'm also watching his upcoming Gates of Loyang.
  4. ... is something new to me. I'm thinking of getting into some simpler wargames, thus Conflict of Heroes. I have played two block wargames (admittedly probably at the easier end of the spectrum), Hammer of the Scots and Crusader Rex. Should I try Rommel in the Desert?

Chicago Express is a game that I'm interested in but can't quite categorise. It's sounds interesting to me, in that the rules are simple but their interaction is complex. This is a game that's quick but the decisions are tough.

I wonder how long these games will last until they gradually drop to the lukewarm or cold sections of my watchlist. My watchlist has more than 130 games, because I rarely delete games from it. They just gradually get downgraded. It's good to hold off buying games, because sometimes after waiting half a year or more, some games will become less interesting compared to when I first heard of them, and they will be downgraded. Less games to buy. Money saved. Newer games also tend to push older games down the list. So it's good to procrastinate.

Umm... I hope I'm not making anyone's wallet bleed more than it should by naming so many games here...