Tuesday, 24 February 2026
The Fox in the Forest: Duet
Sunday, 22 February 2026
Malaysia Boardgame Show 2026 - 18 & 19 Apr 2026
The Malaysia Boardgame Show is happening 18-19 April 2026 in Kuala Lumpur! Cili Padi Games and I will be there. Come play with me!
More information on Instagram and Linktree. There is an open-to-public area and a ticketed area for activities. Tickets for the latter here. Don't miss the early bird prices!
Friday, 20 February 2026
Agent Avenue
Agent Avenue is a two player game with bluffing and psychological play. You are spies hiding in an innocent neighbourhood. You need to find and catch your opponent before they catch you. Well, that is how the story goes. In terms of practical implementation, you and your opponent race around a circular track, starting opposite from each other. Your goal is to run fast enough to catch your opponent. Movement is determined using a card drafting mechanism. You will collect cards during play. There are two other ways the game ends. You win instantly if you collect your third Codebreaker card. You lose instantly if you collect your third Daredevil card.
You have a hand of four cards. On your turn, you play two of them to the centre of the table, one face up and the other face down. Your opponent must then pick one card to add to their set. You take the other to add to your set. When you add a card to your set, you move a number of steps on the board as dictated by the card. If you already have other copies of the same card in your set, the movement rule will change, depending on the card. And that’s all there is to the game! Pretty simple.
Most cards in the game are good, helping you advance. However, there are some cards which force you to move backwards. Although you are the one who picks the two cards to be used on the current turn, it is your opponent who decides who gets which card. The key is making use of that face down card. When the face up card is a good card, are you hiding an even better card? Or if that face up card is bad, are you hiding an even worse card? The player who has to choose is put in a dilemma. This is where the psychological play comes in.
As you collect more and more cards, the tactics change. Which cards you already have affect the power of the next card you get. Deciding which cards you want to collect and which cards you want to force or trick your opponent into taking is long-term strategy. If your opponent has two Daredevils, he will be reluctant to take any face down card. The same principle applies when you already have two Codebreakers. He wouldn't want to risk you taking the face down card. In specific situations, it is possible to make a play which lets you catch your opponent regardless of his choice. This is because cards behave differently depending on your existing set.
Agent Avenue is a simple and clever two player game. I like that it is clean and concise. Minimal fluff. One nice touch is the art work for the same character varies. Most characters have six cards, and the art for each card is different. Check out the Codebreaker and the Daredevil cards below.
Wednesday, 18 February 2026
Irish Gauge
Tuesday, 17 February 2026
Malaysian Holidays: Chinese New Year
This is a card from my upcoming game Malaysian Holidays. It will be published by Specky Studio. The art work, which I absolutely adore, is from Sunny Day. Here's wishing everyone a wonderful Year of the Horse ahead! Stay tuned for news for Malaysian Holidays.
Monday, 16 February 2026
Amalfi: Renaissance
I did not find the game interesting. For me it is just another complex resource management game. It is challenging enough. There are many ways to score points. One difficulty I have with games with many ways of scoring points is they feel like yet another Excel exercise. I'm just figuring out efficient ways to produce goods and turn them to points. I feel like I have been doing this same thing in too many other games. I am not experiencing anything new. One thing nice about the game is the characters. They are based on historical characters and it is satisfying to be able to put together a team which synergises well.
Sunday, 15 February 2026
Saturday, 14 February 2026
7 Wonders Dice
Thursday, 12 February 2026
Take A Number / X Nimmt
A round is played until one player runs out of cards. Since it is possible to take cards into your hand, the length of a round can vary depending on how the players are taking cards back. When a round ends, if you still have cards in hand, you will be penalised for these cards. You are only protected from cards in your personal card row.
The game is only played two rounds. After that the player with the fewest penalty points wins.
I prefer the simplicity of Take 5. It’s a light game in which you can somewhat strategise, but you know sometimes luck beats strategy. That’s perfectly fine. I also like that it can be played with up to 10 players. Take A Number is max 4 players. If you are looking for something more strategic and more advanced, give it a go. It is a deeper game and offers a different experience.












































