Pantheon adds some gameplay elements and offers more options. When you summon a god, you don’t take a card from the card structure. This can be important when you want to avoid letting your opponent take a certain card. The god powers are potent. They can give you a critical advantage. If you play the base game a lot, this is a nice expansion to give you some new content. It is not just more of the same. It brings in new elements.
Saturday, 2 May 2026
7 Wonders Duel: Pantheon
Wednesday, 29 April 2026
Asian Board Games Festival - the Philippines
I will be at the Asian Board Games Festival (ABGF) in the Philippines this coming weekend 2 - 3 May 2026. If you are in Manila, come and say hi!
Tuesday, 28 April 2026
Dream of the Red Chamber - first prototype
The game I am publishing this year under Cili Padi Games is Pilgrim Poker, and it uses the theme of Journey to the West (西游记). I also have another game which will be published by Specky Studio - Rebels of the Three Kingdoms, which, of course, is based on Romance of the Three Kingdoms (三国演义). The advantage of using a topic or theme which many people are already familiar with is the game can be more attractive, and it can be a bit easier for people to learn to play. I have covered two of the four major Chinese works of literature, so naturally I start to consider the other two. Origame from Singapore has recently released 108 Outlaws, a game based on Water Margin (水浒传), so I probably shouldn't publish a game with this theme so soon. So I set my eyes on Dream of the Red Chamber (红楼梦).
My initial idea for the game was a bit more complicated. In addition to draw - meld - discard, I had a pass card step. The active player must pass a card around the table. Every other player has the opportunity to take the card being passed then pass on a different card. Otherwise they just pass on the same card. This is all done with the card face-up. This is meant to make making melds easier. I wanted to create difficult decisions. When you pass a card, you try not to pass cards which will help others. I also wanted this mechanism to give information to players. If an opponent takes a card then passes on a different card, it gives you information about which meld he might be attempting to make. When I playtested this, Michelle and Shee Yun felt it was confusing. They didn't like it at all and found it frustrating. Okay, I guess I should keep things simple.
Saturday, 25 April 2026
Snow White 2nd edition
Thursday, 23 April 2026
Malaysia Boardgame Show on national TV
Wednesday, 22 April 2026
Malaysia Boardgame Show 2026: 2 busy days!
Tuesday, 21 April 2026
boardgaming in photos: 4 donkeys
Playing Bottle Imp with Alex and Ivan at ZUS Coffee. They were both highly intrigued and took learning the strategy seriously. This is a game with much depth. There are serious skills involved. This is an unusual and clever trick-taking game.
I showed Pinocchio to Yip, Captain Fuaad and Kelvin. Right from the start Captain teased Yip that he was going to get four donkeys (and lose the game). This prediction turned out to be accurate. I rarely see someone lose a game of Pinocchio so happily. Yip wanted to buy a copy of the game immediately afterwards.
This was a game of Monopoly Deal played at FnD Mindspot with Eric Lang and several other Malaysian game designers and gamers. Eric greatly admires the game and uses it as an example of good game design. I must say it is not quite my thing, but indeed this is an accessible game that works well for a wide audience.




















