Thursday, 4 June 2026
Dewan
Tuesday, 2 June 2026
Charge & Spark
This game is very much about guessing the psychology of your opponent. If you shoot when he makes a move, he gets damaged and he will not be able to advance. If you move when he charges his battery, you will be able to safely advance and also earn an action card. The best thing is when you are able to choose to deflect his attack exactly when he chooses to attack. You do have some basis for making guesses. You know there is one specific action he cannot take because he has just done it in the previous round. Also, if he is low on battery or data, you know there are some actions he cannot perform. You want to have your battery and data sufficiently charged because it gives you more flexibility. In a way, this is advanced rock paper scissors. I am hesitant when saying this, because there is much more here than just simple rock paper scissors. Sometimes you choose an action for the sake of your flexibility in the following round. You know if you deplete your battery, next round it is easier for your opponent to guess what you are going to do.
I played this with Chee Kong. I like that it is satisfying when you successfully guess your opponent's mindset and choose the right action card to foil his plans. It reminds me a little of Lord of the Rings: The Confrontation.
Sunday, 31 May 2026
boardgaming in photos - Risk and Race for the Galaxy
Friday, 29 May 2026
Bahamut Dispute
In the deck of 16 cards, there are only three creatures, i.e. cards you summon and keep in front of you. The dragon (Baleful Bahamut) does 4 damage, which means if you can summon it and it stays in play until the start of your next turn, you will one-shot-kill your opponent. The tricky thing is you can’t just play the dragon card. It can only be summoned by certain spells. Spells are another type of card. There is a baby dragon which deals 1 damage per turn. Not so glamorous but it is slow and steady. And then you have the goblin which protects you from attacks, except for attacks from the dragon. The rest of the cards have various abilities, for example dealing damage, letting you draw more cards, forcing your opponent to discard a specific card, and so on.
You start the game with two deny tokens. Whenever your opponent plays a card, you can spend a token to cancel the power of the card. This can be a life saver. However when you do so, your opponent may spend two tokens to cancel your cancel, and you can't cancel this cancel of your cancel. It’s not always easy to decide whether to use a deny token. If it is life-and-death, then of course you'd spend it, but often the decision is not so straight-forward. Is the current situation dire enough to warrant spending a token? Should you save your token for a double-token spend on a later turn to force an attack through? You might be thinking of spending a token to lure your opponent into spending both of theirs, but what if that backfires and they decide not to cancel your cancel? You'd have one fewer token. And if you have the opportunity to spend double-token, should you do it? How critical is this card play to winning the game? If your opponent is desperate enough to spend a token, maybe it's worth your while to spend both of yours. Or might that be a trap to trick you into spending both your tokens? This is such a simple mechanism, but it creates much angst. This is the kind of game which appears simple, but there are moments when you realise there is something more and you go "waaaiiiit a minute..."
Still, this is a short game. You will probably run through the deck and need to reshuffle. The game becomes more strategic when you get to know the cards better. You know what to look out for and you anticipate your opponent's moves.
Bahamut Dispute is quick and clever. It is one of the top-selling titles from Jelly Jelly Games. It is portable. We played it on a small Starbucks table at the Manila airport.
Thursday, 28 May 2026
Pilgrim Poker - a tease
Wednesday, 27 May 2026
My Grand View Garden - a game about Dream of the Red Chamber
Selamat Hari Raya Haji
Happy holidays everyone! I always get excited about public holidays, because it means I get to share another piece of art from my upcoming game Malaysian Holidays. I enjoy making these teaser posts. The game is expected to be released by early July. If all goes well, some early copies will be available at the Sabah National Tabletop Con mid June.
Monday, 25 May 2026
Trishaw Frenzy
Sunday, 24 May 2026
Japanese media
Mice Times Japan just published an article about the Asian Board Games Festival in the Philippines, which happened earlier this month. I was a little shocked to find my face on the cover photo. I was just one of many exhibitors interviewed. I am guessing they picked this photo because of the chilli on my head. I'm happy the Malaysian title, Jon's King and Peasant, is featured in the photo too.
Original article: https://micetimes.jp/asian-board-game-festival2026/
Google Translated: https://micetimes-jp.translate.goog/asian-board-game-festival2026/?_x_tr_sl=auto&_x_tr_tl=en&_x_tr_hl=en-US&_x_tr_pto=wapp























