Tuesday, 5 May 2026
Limit
Sunday, 3 May 2026
Design & Play 2026 - Malaysian game design competition
The Design & Play (DNP) game design competition is back! This is a competition open to all Malaysians. It is organised by Malaysia Boardgame Design (MBD). This was first held in 2025, so this is the second year we are doing this. We have the same team of six judges - all local designers and indie publishers. This year, the criteria is a little different. Instead of being limited to using cards as game components, you can now use dice as well. We are still sticking to the Malaysian theme. The goal is to promote Malaysian game design after all. We want to be an incubator which encourages new game designers. We want to bring good Malaysian game designs to the world stage. Whether you are new to designing tabletop games or otherwise, this is a good opportunity to get those creative juices going and experience the process of bringing a game to life. Every entry will be given feedback from our team of judges. The winner will have an opportunity to get their game published. Let's make some magic!
I am very excited about this. I felt proud to be Malaysian when I played several of the finalists last year. We do have great talent. We did have entries which needed more polish, and contestants would benefit from more exposure to different games. However even among these entries I saw some promising concepts and healthy innovation. I hope to see several of them return this year. There were a few I wished could have made it to the final round.
And I am hoping someone will make a game about how chill Malaysians are even when flights are delayed heh heh...
Saturday, 2 May 2026
7 Wonders Duel: Pantheon
Pantheon adds some gameplay elements and offers more options. When you summon a god, you don’t take a card from the card structure. This can be important when you want to avoid letting your opponent take a certain card. The god powers are potent. They can give you a critical advantage. If you play the base game a lot, this is a nice expansion to give you some new content. It is not just more of the same. It brings in new elements.
Wednesday, 29 April 2026
Asian Board Games Festival - the Philippines
I will be at the Asian Board Games Festival (ABGF) in the Philippines this coming weekend 2 - 3 May 2026. If you are in Manila, come and say hi!
Tuesday, 28 April 2026
Dream of the Red Chamber - first prototype
The game I am publishing this year under Cili Padi Games is Pilgrim Poker, and it uses the theme of Journey to the West (西游记). I also have another game which will be published by Specky Studio - Rebels of the Three Kingdoms, which, of course, is based on Romance of the Three Kingdoms (三国演义). The advantage of using a topic or theme which many people are already familiar with is the game can be more attractive, and it can be a bit easier for people to learn to play. I have covered two of the four major Chinese works of literature, so naturally I start to consider the other two. Origame from Singapore has recently released 108 Outlaws, a game based on Water Margin (水浒传), so I probably shouldn't publish a game with this theme so soon. So I set my eyes on Dream of the Red Chamber (红楼梦).
My initial idea for the game was a bit more complicated. In addition to draw - meld - discard, I had a pass card step. The active player must pass a card around the table. Every other player has the opportunity to take the card being passed then pass on a different card. Otherwise they just pass on the same card. This is all done with the card face-up. This is meant to make making melds easier. I wanted to create difficult decisions. When you pass a card, you try not to pass cards which will help others. I also wanted this mechanism to give information to players. If an opponent takes a card then passes on a different card, it gives you information about which meld he might be attempting to make. When I playtested this, Michelle and Shee Yun felt it was confusing. They didn't like it at all and found it frustrating. Okay, I guess I should keep things simple.























