Plantful Life is a roll and write game from Taiwan. You take care of a
plant and you nurture it to grow and bloom. The game comes with six different
plants, and they need to be taken care of differently. At the end of the game,
you will score points in several ways, including how much your plant has
grown, how many flowers it has, and how many butterflies it has attracted.
The game is played over 10 rounds. One card is drawn in the first round, two
cards in the second round, and so on. You use the numbers on the cards to fill
your player board. You can only use at most three cards, so from the fourth
round onwards you have more options, but you are still limited to just three
cards. There is only one card numbered 1, two cards numbered 2, and so on.
This is something to take into account as you plan how to fill your player
board. Small numbers are rarer.
You may have multiple pots. They are represented by the brown boxes.
Numbers in every pot must be different. Plants grow from pots upwards. Boxes
that grow from the same pot can only be filled with the same number. Pink
and red boxes are small and large flowers respectively. They are worth more
points than regular boxes. Also they are important for attracting
butterflies. Wherever butterflies are drawn, players compare flowers.
Whoever has the most ticks the same number of butterflies on their player
sheet. Others who have fewer flowers tick fewer. Butterflies on your
player board score points at game end based on their number
squared.
You have two player boards. One is the plant and the other is your workshop.
Filling spaces at your workshop gives you special abilities. Each track can
only be filled with increasing numbers. Normally you want to start with low
numbers to make it easier to continue to fill them. One track lets you unlock
gates at your plant. There are boxes you cannot proceed past unless you have
done unlocking. There’s one powerful ability which lets you grow every pot
once. If your plant has many pots (like this one above), this ability is very helpful. One ability
gives you an extra number every round, which is very handy. However to gain
this ability you need to have filled in the third box on the track. This is
worth the trouble if you do it early. At late game there is not enough
ROI.
You can see several familiar elements if you have played other roll and write
games. I like how different the plants are and how you will choose different
powers that work better with them. I like that by using a card deck, the
probabilities of drawing each number are customised as opposed to being equal and random.
And a card deck has “memory”. You can card count. Playing the game is a
pleasant experience. You feel clever when you utilise your workshop abilities
well to grow your plant. I’ve never been a fan of roll and write games. The
only one I truly enjoy and remember fondly is Draft & Write Records. Maybe
it’s the theme. I must say Plantful Life is not radically different. However I
enjoy it a lot. It is a little like a solo game since the butterflies is the
only aspect that you need to compete in. I like how peaceful and pleasant the
play experience is. The art certainly contributes to that. And I’m not even a
gardening guy.
Two of the plant types...
... and how they are presented in the game
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