Monday, 19 October 2026

Paladins of the West Kingdom

 

Paladins of the West Kingdom is a title from Garphill Games. They make many good heavy strategy games, and they have a certain style to their games, both in art direction and in gameplay. In Paladins of the West Kingdom, you need to protect your medieval city from foreign attacks. You need to build walls, defeat attackers, maybe convert them. The stars of the show are the paladins the king sends to help you. Every round you get to pick who to support you, and utilising their strengths well is crucial in defending your city. 

The main game board

This is more or less a worker placement game. Every round you get several workers of different types, and you place them at specific worker spots to perform actions. Most of the action spots are on your own player board, so you don't interfere with other players much. On the main board, as the game progresses, some good worker placement spots will open up, and you normally want to fight for those. There are also spaces on the main board which allow you to place other game pieces to claim goods and other benefits. You will compete over these too. 

The player board

The track on the left of your player board is important. You use this to track your three attributes - Strength, Faith and Influence. You will get to increase these attributes as you perform certain actions. At the same time, some actions can only be performed if a specific attribute has reached a certain level. So you must manage your attributes. 

There are four rows of tokens on the player board - green, black, red and blue. They are related to different actions. Whenever you perform an action, you will remove one token. You want to focus on only a subset of these action types, because ideally you want to remove all the tokens of a type. Only the last few tokens are worth points (see the yellow ribbons). 

Some worker placement spots require workers in a specific colour. If you don't have the right colour, you can't use the spot. One spot lets you swap a worker for a joker (purple). However this comes with a risk. You get bad reputation, which can lead to a penalty. 


This is one of the paladins. Every round you draw three, pick one, move one the the bottom of the deck, and place one at the top of the deck. Paladins give you a temporary attribute boost, e.g. the one above increases your Strength (red) by four. Paladins also give you two workers. 

The paladins are all pretty useful

There are only two resources in the game, money and provisions. For some actions you need to spend these, so you have to make sure you generate income, or you make good use of discounts. 

The major actions require you to have certain attributes at certain levels, and when you perform them, they increase another attribute. For example you need Faith to commission monks, and when you do that, you increase Influence. When you absolve sins, you need Influence, and you increase Faith. When you pair these two action types, commissioning monks and absolving sins, you can steadily increase both your Influence attribute and Faith attribute. 


Enemies can be defeated, or they can be converted to your cause. They give different benefits depending on whether you defeat them or convert them. 


The game feels a little solitaire to me, because most of the time I'm just playing on my own board. I have my own deck of paladins to manage. Everyone has the same deck, just that the order cards show up will be different. This game is a complex puzzle to sort out, and it is satisfying to work through that. The paladins are fun because they break rules, for example allowing you to perform certain actions for free. 

Player interactions happen on the main board. They are indirect, mostly in the form of if you have taken a slot, or a card, then I can't take it any more. Sometimes the impact can be significant, for example two players can benefit much from a certain enemy and they both want it. So this is a pretty Euro kind of player interaction. Paladins of the West Kingdom is a game of planning, and maximising your resources and actions. 

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