Friday, 15 March 2024

The Search for Planet X


The Game

The Search for Planet X is a deduction game which uses a mobile phone app to handle the mystery you are trying to solve. Scientists have discovered a mysterious Planet X in the solar system. It cannot be detected directly using conventional equipment, but based on the movement of celestial bodies, we know it is out there somewhere. In this game you are the scientists. You do your respective observations and detections, and you compete to be first to accurately locate Planet X. You also publish scientific journals. When someone finds Planet X, the game ends. You add up your points, and the highest scorer wins. 


The game is for 1 to 4 players. These are the game components of the purple player. The square tiles are theory tokens, i.e. scientific papers, you can publish. If you think a certain sector of the sky has a particular type of celestial body, you can announce your theory. If you turn out to be right, you score points. If you are the first to publish, you score more. 


The game has two modes, and this above is the easy mode. The sky is divided into 12 sectors. In hard mode you have 16 sectors. At the start of a game every player gets a different set of information. In the night sky there are many types of celestial bodies - gas clouds, asteroids, comets and dwarf planets. They all have different characteristics. A section of sky has at most one object. A gas cloud is always next to an empty sector. A comet can only be found in specific sectors, e.g. sector 2, 3, 5, 7 and 11. An asteroid is always next to at least one other asteroid. You know how many of each of these objects there are in the sky. You need to piece together all this information, and also gather more data, to work out where Planet X is. 

This is one set of information that one player gets at the start of a game. 

The player pieces are observartories


There is no fixed player order. This game works like Tokaido and Thebes. It is always the player furthest behind a track who takes the next turn. Here, the track is a circular one around the game board. When you perform an action, it costs a certain amount of time, and you move your pawn that many steps along the track. At the centre of the board there is a disk which covers half of the sector numbers. This is called the earth board. Sectors with their numbers covered by the earth board are temporarily not observable by the players. At any time, only half the sky is accessible. The earth board rotates in response to player actions. It has a little arrow which will always point at the last player on the action track. Whenever that player moves, and there is no other player in the same segment, the earth board rotates, changing which sectors become available to everyone. This is nifty and thematic. 


The Search for Planet X is a deduction game. It is a puzzle solving exercise. You get a note sheet to help you record information you collect. Most actions in the game are related to gathering data. You can sweep a section of sky to see how many of a particular object type there are. You can target one specific sector to see what object it has. This of course is very powerful, so you can do this at most twice. Also this focused observation won't help you find Planet X, because it is not detectable. That sector will just appear to be empty. You need to know where the other objects are in order to calculate where Planet X is. 

You can research a particular object type. In game terms, this is looking at specific clues set up at the start of the game. The last thing you can do is to attempt to locate Planet X. You need to know not only its location. You must also know the objects in the two adjacent sectors. If you get this right, the game ends and everyone scores points. 


When the earth board rotation reaches certain positions (the easiest way to think of this is in certain months of the year) everyone gets a chance to publish theories. You attempt to guess which section has what object. You do so by placing one of your tiles facedown. You won't know yet whether you are correct. You have to wait for a future theory publication round before you know the results. The truth is handled by the app. You will use it frequently. 

In addition to piecing together the data you collect, you also have to watch what your opponents are doing. From their actions you can make guesses about what they might know, and also how close they are to finding Planet X. Whoever solves the position of Planet X has a good chance of winning, because the point value for doing that is high. Not a guarantee, but quite likely. 

The Play

I played the solo game and have not experienced a proper multiplayer game. My guess is playing with other humans will be more fun. In the solo game you still compete with a bot, so it's like playing a 2-player game. The bot's actions are managed by the mobile app. 

You start the game with some information already, and this is the basis from which you investigate further. The game is a process of elimination. You want to work out what object is in which segment, until eventually you find the only possible location of Planet X. Your opponents' action will give you some clues. The earth board restricts your actions and is something you have to plan around. If you miss an opportunity, you'll need to wait for the next cycle. This fits the setting very well. 

When you are ready to take a guess on Planet X, this is where you do it in the app. 


When you publish a theory, you place a square token in the outermost position. Every time there is an opportunity to publish theories, the tokens are moved one step inwards. When they reach the innermost position, they are revealed, and you use the app to check the correctness of the theories. When the game ends, all theories are revealed and scored, even if they have not reached the innermost positions. 

The rulebook has suggestions for now to take notes, but you can do it your own way. 


The Thoughts

The Search for Planet X is a clean design. There aren't many components. The rules are almost minimalistic. Most of the tedious stuff is handled by the app. I appreciate that. Some may feel that a boardgame should stay pure and not involve electronic devices. In this case, I like that the advantages of an app is utilised well to create a fresh experience for players. This is certainly not using an app for the sake of having it. 

This is fully a deduction game. There is not a lot of player interaction. You don't know a lot about what your opponents know. However you do feel that you are in a race to find Planet X. This is a game of logic and reasoning. If you like solving puzzles this will probably be your thing. I like that many elements of the game match the astronomy theme well. If you are into this kind of theme, this will be fun. 

1 comment:

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This blog post provides a captivating overview of "The Search for Planet X" deduction game. The integration of a mobile app to manage the mystery-solving aspect is intriguing, offering players a fresh gaming experience. I appreciate the thematic coherence with astronomy and the game's focus on logic and reasoning. Looking forward to trying out this puzzle-solving adventure myself!