Love Letter is one of my favourite games. In the past, I would not have
expected a microgame to be among my favourites. I used to be strictly a heavy
Eurogames guy. It took me a while to appreciate the genius in simple games and
in microgames. Now that I'm designing games myself, I'm most fond of creating
small and clever games.
This above is one of the Japanese editions of Love Letter. This one was
published by Arclight. I love the art in this edition.
This copy was a gift from the game designer himself - Mr Seiji Kanai. I still
have not actually played this copy, because it feels like something I need to
put on an altar and not on a gaming table. I will need to sleeve the cards
before I play it.
This edition contains two characters I have not seen before. The King and the
Countess here are mini expansions. It is recommended that you add the King
only when you have 5 players. He doesn't have any value. Whoever draws the
King is immediately out of the round. So this is a card which injects some
luck and excitement into the game. Every round the players will be waiting for
the bomb to explode. Story-wise, the King dotes on his daughter and doesn't
allow her to have any boyfriend yet. So all love letters he sees are torn
up.
The Countess is a number 7, and works like the original Countess in the first
English edition. If you have the Countess and the 5 or 6 card, you must play
the Countess. In this edition, the Countess is a variant. In the standard game
you use the Count instead. The rule for the Count is less forgiving. If you
have the Count and the total of your hand cards is 12 or more (i.e. your other
card is 5, 6 or 8), you are immediately out of the round. When you have the
Count, it will be a tough decision whether to discard it. If you hold on to
it, it is like playing Russian Roulette. But if you discard it, it seems such
a waste for such a high card.
This is the current standard English edition of Love Letter. It comes
in a red bag. No box. I personally prefer having a box. The back of the
reference card is a broken letter seal.
These are the characters in the game. Compared to the first version, now we
have two new characters, 0 and 6 - the spy and the chancellor. Previously the
king was the 6. He is now a 7. The countess is shifted from 7 to 8, and the
princess from 8 to 9. Yeah, the princess is prettier now. The art is just
typical boardgame art. It's okay, just not very exciting.
0 - The spy's power is if you are the only person to have played any spy by
the end of the round and you are not yet out of the round, you score one point. That means within a round there may
be two players each scoring a point, or even one player scoring 2 points. This
may speed up the game.
6 - When you play the chancellor, you draw two cards. You examine the three
cards you have in hand, then place two at the bottom of the draw deck. This lets you
control what the last cards in the deck are. You will have crucial information
if the round goes all the way to the end.
I have played this newer standard edition of Love Letter, but just a
few times. I'm am not used to it yet and still prefer the original. With this
copy of the game, you can easily return to play the original rules by removing
a few cards. Not an issue at all, unless you are not happy with the princess
being a 9 instead of an 8. I have seen the spy and the chancellor in action,
but I have not formed any opinion yet.
I can't stand not having a box, so I found a box for the game. I use the
velvet bag just to store the point tokens.
My precious princess with the designer's signature.
I was rather unlucky this round. I drew both the princess and the countess in the early game. These are the two highest cards and it is bad news to have them too early. They don't actually have powers. They handicap you instead. The other players all played guards, and they managed to guess that I had the princess. I was promptly eliminated from the round.
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