Sunday, 31 May 2026
boardgaming in photos - Risk and Race for the Galaxy
Friday, 29 May 2026
Bahamut Dispute
In the deck of 16 cards, there are only three creatures, i.e. cards you summon and keep in front of you. The dragon (Baleful Bahamut) does 4 damage, which means if you can summon it and it stays in play until the start of your next turn, you will one-shot-kill your opponent. The tricky thing is you can’t just play the dragon card. It can only be summoned by certain spells. Spells are another type of card. There is a baby dragon which deals 1 damage per turn. Not so glamorous but it is slow and steady. And then you have the goblin which protects you from attacks, except for attacks from the dragon. The rest of the cards have various abilities, for example dealing damage, letting you draw more cards, forcing your opponent to discard a specific card, and so on.
You start the game with two deny tokens. Whenever your opponent plays a card, you can spend a token to cancel the power of the card. This can be a life saver. However when you do so, your opponent may spend two tokens to cancel your cancel, and you can't cancel this cancel of your cancel. It’s not always easy to decide whether to use a deny token. If it is life-and-death, then of course you'd spend it, but often the decision is not so straight-forward. Is the current situation dire enough to warrant spending a token? Should you save your token for a double-token spend on a later turn to force an attack through? You might be thinking of spending a token to lure your opponent into spending both of theirs, but what if that backfires and they decide not to cancel your cancel? You'd have one fewer token. And if you have the opportunity to spend double-token, should you do it? How critical is this card play to winning the game? If your opponent is desperate enough to spend a token, maybe it's worth your while to spend both of yours. Or might that be a trap to trick you into spending both your tokens? This is such a simple mechanism, but it creates much angst. This is the kind of game which appears simple, but there are moments when you realise there is something more and you go "waaaiiiit a minute..."
Still, this is a short game. You will probably run through the deck and need to reshuffle. The game becomes more strategic when you get to know the cards better. You know what to look out for and you anticipate your opponent's moves.
Bahamut Dispute is quick and clever. It is one of the top-selling titles from Jelly Jelly Games. It is portable. We played it on a small Starbucks table at the Manila airport.
Thursday, 28 May 2026
Pilgrim Poker - a tease
Wednesday, 27 May 2026
My Grand View Garden - a game about Dream of the Red Chamber
Selamat Hari Raya Haji
Happy holidays everyone! I always get excited about public holidays, because it means I get to share another piece of art from my upcoming game Malaysian Holidays. I enjoy making these teaser posts. The game is expected to be released by early July. If all goes well, some early copies will be available at the Sabah National Tabletop Con mid June.
Monday, 25 May 2026
Trishaw Frenzy
Sunday, 24 May 2026
Japanese media
Mice Times Japan just published an article about the Asian Board Games Festival in the Philippines, which happened earlier this month. I was a little shocked to find my face on the cover photo. I was just one of many exhibitors interviewed. I am guessing they picked this photo because of the chilli on my head. I'm happy the Malaysian title, Jon's King and Peasant, is featured in the photo too.
Original article: https://micetimes.jp/asian-board-game-festival2026/
Google Translated: https://micetimes-jp.translate.goog/asian-board-game-festival2026/?_x_tr_sl=auto&_x_tr_tl=en&_x_tr_hl=en-US&_x_tr_pto=wapp
Saturday, 23 May 2026
TROK
Trok is a pretty straight-forward game. It is about collecting cards and trying to make sets of the same number or sets of different numbers. Making use of tools is fun. They help you make better sets. You need to watch your opponents and try to guess what cards they might want. You want to avoid creating opportunities for them to make sets of three. The player interaction is subtle. If you want to play well, you need to pay attention. When you choose a card, you decide who goes next, and that can be an important consideration. The tools your opponents have give you clues as to what they might be trying to do. Creating good combos of tools is fun. That's the part I enjoy most. I also like that tension between choosing to grab a good tool and scoring a bunch of points. You focus more on tools in the early game, and eventually you will switch to rushing for points. That transition is not always straight-forward. Finding that balance is the interesting part of the game.
Friday, 22 May 2026
Sabah National Tabletop Con
This will be held on 20-21 Jun 2026 at the Sabah Art Gallery. I missed this event last year because I had other work to do. I can make it this year and I'm looking forward to this very much. This will be my first time exhibiting at my hometown of Kota Kinabalu. If you are in KK, come play with me!























