Terraforming Mars: The Dice Game is a spin off of the hugely successful
Terraforming Mars. The background story is the same. You are mega
corporations working on making Mars habitable. Three things need to be
achieved. You need to create oceans. You need to increase the atmospheric
temperature. You need to increase the oxygen level. Once all three are
achieved, the game ends, and whoever has the most points wins.
In this game dice represent resources. There are dice in five different
colours, and depending on the side you roll, a die represents a different
resource. Some resources are rarer than others. For example, on a blue die,
the energy resource is on three of the faces, the water resource on two, and
the oxygen resource on only one.
At the start of the game, you have some production capability. That means
whenever you perform production, you can take some dice and roll them. They
become resources you can spend to play cards. You have a hand of five cards.
They need specific resources to be played. Some cards increase your
production, allowing you to take more dice whenever you do production. Some
cards have special abilities, for example, allowing you to turn dice to other
faces. Some cards let you increase one of the terraforming parameters. By
doing this you will score points. You will also change the face of Mars
itself, adding ocean, forest, and even city tiles. Whenever you add a tile to
the board, you gain some resource or ability. These help you further perform
other actions.
There are some public goals which players compete over. For example, having a
certain number of production cards. Only the first player to achieve an
objective scores it. Some resource icons on played cards will score points at the end of the game.
That is also something you can plan for because you know which icons are involve from the beginning.
This is a light to medium weight engine building game. In the early game,
you’ll probably want to play production cards that let you produce more
resources. Gradually, you will switch to playing cards that score points for
you. There are ways to manipulate dice. You want to use them efficiently to
get the right cards played at the right time. Whenever you do production,
you can choose to discard any number of cards and then draw up to your hand
limit. Although there is some luck in whether you draw suitable cards you need at
each stage of the game, the ability to discard and redraw helps in mitigating that luck.
Terraforming Mars: The Dice Game is pleasant. You generate resources
and then you spend them to play cards. I did not find it captivating. It is
inoffensive and it works. Just not particularly engaging for me. There is
much variety in the resources (five die colours and three possible faces for
each = 15) and it’s not easy to get the right resources for your cards. You
need to cleverly use card powers and basic actions to get the right resource
types. The game does present some challenge. It is also satisfying to build your little engine that can produce much and do nifty stuff.
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