Here's my Essen Day 2 (Fri 4 Oct 2024). This is the food corridor, a big
long enclosed area in the middle of the exhibition centre between several
halls where people can buy food and drinks. I have not bought any food or
drink on the fair grounds. I had heavy breakfasts, and throughout the day I
was just too engrossed in visiting booths, listening to game explanations, and
playing games. No time to waste!
Many nice murals could been seen at the fair. This was just one of many. There
was one section in Hall 4 where many game manufacturers, mostly from China,
were located. I imagine it must be awkward being stationed so near your
toughest competitors. I saw there were some European manufacturers in other
areas and they weren't so concentrated.
This was one game which had an unusual business model. The publisher lets
player download and 3D print the models themselves. The business model is a
Patreon subscription model. They will be releasing new content
regularly.
The miniatures look pretty good.
This is a one-on-one battle game, with each player controlling three
characters.
Kezao is a speed game. You have 7 cards and your goal is to discard
them all. Every turn one player rolls some dice, which determines the rules
for discarding cards. E.g. the card you discard must have green, or must not
have orange, or it must fulfil one of two conditions, or sometimes you may
discard any card. Each turn the number of cards that can be discarded equals
the number of players. You try to discard as many cards as possible before
that limit is reached. That's how you get ahead. It's a pretty simple
real-time game.
Galileo Galilei is one of the hot games this year. You play
astronomers. You spend time and resources to study celestial bodies to score
points. Notice there is a telescope on every player board. You can tilt that
at different angles, and where you point it determines the action you can
perform. That quarter circle track of actions is made up of tiles which can be
removed and slotted back in at the bottom. This is how the game mechanism
disallows you from performing certain actions too many times.
Dice are used as a way to track your resources. You don't actually roll them
as randomisers.
Age of Comics is about publishing comic books. You need to recruit
writers and artists. There are different genres of comics you can compete in.
You want to earn fans. Every round you will lose fans. You need new ideas to
maintain interest in your comic book series.
There is worker placement in the game.
The art is evocative.
Philharmonix is from fellow Malaysian Faris.
I met Matt Leacock (Pandemic, Pandemic Legacy,
Forbidden Island, Ticket to Ride Legacy). It was a fanboy moment
for me.
Rebirth by Reiner Knizia. It has some aspects of
Through the Desert. It has secret objectives. There is plenty of
interaction. Many fronts to compete in.
One of the secret objective cards.
The player components are pretty.
Civolution is another hot game this year. It's a civ game. I listened
to the game overview and didn't play. It is pretty complex. It has many moving
parts. There are 16 resources, if I remember correctly, and 15 types of
actions. Quite a lot to digest. This above in the main gameboard, which
represents physical terrain on which players' tribes compete.
The player board is huge! Almost as big as the main board. There is a lot you
can do with it. You'll tuck cards and place tiles along the top. Players who
like heavy eurogames will enjoy this. Just be prepared there is a lot to
manage. One thing nice is the core action mechanism is very simple. You always
need two dice to perform an action. Every action requires a different
combination. When you run out of dice, you will need to reroll.
The fair grounds stretches across six halls. On Day 1 I covered Halls 5 and 6,
and less than half of Hall 4. On Day 2 I covered the rest of Hall 4, and about
a third of Hall 3. Hall 3 is the heavy gamers hall, and it is also the biggest
hall. I think I will really need all four days to cover all the halls.
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