Tuesday, 16 September 2025

Hadara


Hadara is is civilisation building game. It is a tableau game in which you collect cards, which represent various types of citizens. There are cards in five different colours, and they have different characteristics. They form different aspects of your empire, like military, economy and agriculture. 


The game is played over three eras, and there are two distinct halves per era. In the first half, you will draw two cards and pick one. You do this for each of the five colours. When you pick a card, you may buy it to add it to your empire, or you discard it for money. The card not picked goes to the board, and it will be used in the second half of the era. The way you choose cards is different in the second half. Players take turns choosing a top card from one of the five face-up stacks. You may buy that card, or you discard it for money. Just like in the first half. 


When buying yellow, red, blue or green cards, generally they let you advance on the corresponding track on your player board. Yellow means economy. This helps you make money, which you will need for buying cards. Red is military. If you have enough military strength, you can conquer new lands to establish colonies. Blue is culture. If you have enough of that, you get to build nice statues. Green is agriculture. You need to produce enough food to feed your population. Otherwise you will be forced to discard cards. This is checked at harvest time. 

You can buy medals to score points. Gold medals give you points for every complete set of five different colours. Silver medals give you points based on your position on the track of a single colour. So one is breadth and the other is depth. You need weigh these options carefully and choose wisely. 


These are colonies. They are worth points and also give other benefits. You have opportunities to establish colonies only at specific times. If you want to grab more land, you need to increase your military might in time. There is some time pressure here. 


It is beneficial to have many cards of the same colour, because each card gives you a discount for future cards. Cards in the second and third eras become more expensive, so the discounts help. Purple cards do not have a corresponding purple track, but they give various benefits, including extra scoring opportunities. 

Hadara is a simple civilisation themed game. Having played the game, I don't find it particularly outstanding, because I don't find any new-to-me ideas. However if I think deeper about this, Hadara is actually somewhat similar to 7 Wonders, which I enjoy. They are both about collecting cards in different colours, and the different colours are different aspects of your empire. 


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