The Game
Nana is a card game from Japan. The first edition is called nana (without capitalisation). The second more widely distributed version is called Trio. Lately I tried quite a number of card games, mostly courtesy of Han. I've played some trick-taking games and some climbing games (i.e. the Big 2 / Cho Dai Dee type). Nana is not in either of these common categories. It is a simpler game. You can call it a set collection game. You have to collect sets of three cards of the same number.
During game setup, you create a 3x3 grid of 9 face-down cards at the centre of the table. The rest of the cards are dealt out to all players. When you get your cards, you must arrange them in order. The basic idea is you want to collect sets of cards. A set is three cards with the same number. If you manage to collect three sets, you win. In addition to that, if you collect numbers which add up to 7 or have a difference of 7, you also win. E.g. 6 and 1, 11 and 4. If you collect the set with 7, you win too.
On your turn, you may reveal up to three cards. You reveal cards one by one. If the second card you reveal is of the same number as the first, you may reveal the third card. If all three cards have the same number, you claim the set. The moment you reveal a number that is different from the previous card, your turn ends and the cards are turned face-down or returned to the hands of the owners. When picking cards to reveal, you may pick any card at the centre of the table or the leftmost or rightmost card in a player's hand, including your own.
Let's say I reveal a card at the centre of the table, and it's a 1. That's the smallest number. If I happen to have a 1 in my hand, I know there is another 1 out there. It might be with one of my opponents, or it might be among the other yet-to-be-revealed cards on the table. I will try to find the 1 from my opponents' hands. If they have it, it would be their leftmost card. I will try to reveal two 1's out there, before finally revealing my own 1. Then I can claim the set.
This game has a memory element. You want to remember the cards you have seen, both those on the table and in your opponents' hands.
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