tag:blogger.com,1999:blog-34958803631138938.post6640035917176451985..comments2024-03-27T17:15:34.190+08:00Comments on Hiew's Boardgame Blog: airships and prototypesHiew Chok Sien 邱卓成http://www.blogger.com/profile/17243478408389021695noreply@blogger.comBlogger2125tag:blogger.com,1999:blog-34958803631138938.post-7052326464513611042010-02-22T14:00:32.538+08:002010-02-22T14:00:32.538+08:00I think you may not need to remove the concept of ...I think you may not need to remove the concept of force point cards on the table as reusable resources. One idea I have is for some (powerful) cards, the cost to play (or buy) it includes DISCARDING some on-the-table force cards. That may prevent players from accumulating too many on-the-table force cards. <br /><br />When I played the prototype I felt you have spent quite a lot of effort on it, Hiew Chok Sien 邱卓成https://www.blogger.com/profile/17243478408389021695noreply@blogger.comtag:blogger.com,1999:blog-34958803631138938.post-43870359584769562242010-02-22T13:11:36.439+08:002010-02-22T13:11:36.439+08:00Thanks for the kind words about my game! Actually,...Thanks for the kind words about my game! Actually, I'm not really that big of a Star Wars fan, but I got the idea for this because I liked Han's copy of Star Wars: Epic Duels and thought I'd love a more involved version of it. Also, it is very easy to get information and images on the Star Wars universe from Wookiepedia so you can lots of ideas for card effects from there.<br /><br />deckhttps://www.blogger.com/profile/04972546938009270251noreply@blogger.com